% BinaryCounterSquareCapped.tiles % adds capping tiles to BinaryCounterSquare_unique. % This allows *some* good growth to occur, producing a stable final product. tile edges matches {{N E S W}*} num tile types=44 num binding types=31 tile edges={ {16 1 26 0}(red) {6 2 31 1}(red4) {5 3 31 2}(red3) {6 4 31 3}(red2) {5 24 31 4}(red1) {17 7 7 9} {31 9 17 31} {7 7 7 7}[2](pink1) {8 8 8 8}[2](pink2) {8 18 9 8} {9 7 7 18} {5 12 5 12}(blue3) {6 12 6 12}(green) {5 10 6 10}(blue2) {6 10 5 11}(green2) {6 11 6 11}(green3) {5 11 5 11}(blue1) {20 8 13 12} {21 8 14 12} {13 18 19 10} {13 8 21 10} {14 8 20 11} {15 12 22 0} {16 12 23 0} {27 10 16 0} {23 10 15 0} {22 11 15 0} {23 11 16 0} {6 25 17 24}(brown2) {19 7 7 25}(brown1) {26 31 26 0}(magenta) {0 28 27 0} {26 9 29 0} {29 30 0 0} {7 26 0 30} {7 26 0 26}(orange) {0 28 5 28}(gold) {0 28 13 28}(purple) {0 28 8 28}(cyan) {0 29 9 28} {0 0 28 29} {28 0 28 7}(blue) {28 0 0 26} {31 31 31 31}(tan) } binding strengths= {2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 2 1 2 1 1} % #24 #26 %translated from tiles.el using: %12 23 34 45 0 1 o p b c n x r R l L AA aa ZZ rr RR ll LL new_input new_capping size=64 block=10 seed=50,8,1 update_rate=5000 Gse=12.2 Gmc=24