tile edges matches {{N E S W}*} num tile types=8 num binding types=7 tile edges={ {0 1 5 0} {0 2 5 1} {0 3 5 2} {0 4 6 3} {0 0 5 4} {5 5 5 5} {6 5 5 7} {5 7 6 5}} binding strengths= {2 2 2 2 1 2 1} % this is an example of a tile set that looked right at first... % but actually doesn't uniquely produce a square seed=15,15,1 size=32 block=20 Gse=10 Gmc=19 update_rate=10